Magic in Witchbrook is both deeply practical and mysteriously profound. From levitating heavy armoires across your cottage floor to navigating the coastal breeze on an enchanted broomstick, spells expand your capabilities as a student, merchant, and explorer.

Every spell is earned through dedicated study and unlocked via private tuition with your benevolent coven leader, Professor Carlyle. Here is the complete list of known spells, their unlocking requirements, and practical applications.

Core Utility Spells

1. Wand Telekinesis

  • Requirement: Available upon acquiring your wand in Year One.
  • Application: Domestic & Architectural.
  • Details: The signature spell of every student witch. Flicking your wand allows you to manipulate physical objects within your immediate vicinity. Unlike clumsy manual moving, Telekinesis allows precision placement, item rotation, and vertical grid stacking for shelves, counters, and decorative trinkets. It also works in your garden for laying out cobblestone pathways and picket fencing.

2. Guidance Wisp (Flora & Mineral Detection)

  • Requirement: Year One Exam passing mark.
  • Application: Foraging & Wilderness Exploration.
  • Details: When exploring the sprawling groves of Shadhollow Forest, casting Guidance summons glowing spectral wisps that detect specific botanical compounds. If an assignment requires a rare Moon-Dew Orchid or elusive Truffle-Cap, the wisp will lead you straight to the nearest active spawn node.

3. Floral Surge (Growth Acceleration)

  • Requirement: Year Two Herbology Practical.
  • Application: Farming & Gardening.
  • Details: Channels environmental magical energy into designated soil planters. Accelerates crop maturation by a full growth stage and increases the chance of harvesting high-potency herbal cuttings for potion brewing.
Spell Name Primary Discipline Unlock Stage Focus Cost
Telekinesis Wand Kinetics Year One Starting Very Low
Guidance Wisp Divination & Nature Year One Exam Reward Low
Broom Flight Aerial Transmutation Year Two Flight Exam Sustained
Floral Surge Applied Herbology Year Two Practical Moderate
Starlight Gaze Astrological Divination Year Three Exam Reward Moderate
Arcane Harmony Coven Ritual Arts Senior Year Capstone High (Group)

Advanced & Traversal Magic

4. Broomstick Flight

  • Requirement: Year Two Aerial Certification with Professor Carlyle.
  • Application: Rapid Transit & Delivery.
  • Details: Transforms traversal across Mossport. Rather than navigating narrow alleyways on your moped, broom flight lets you soar over cobblestone streets and coastal rooftops. You can access elevated clifftop areas, reach secluded sea caves along Parasol Sands, and participate in competitive broom races at Mossport Park.

5. Starlight Gaze (Celestial Divination)

  • Requirement: Year Three Astrological Divination Exam.
  • Application: Fortune & Forecasting.
  • Details: By gazing through the Witchbrook College Observatory telescope or casting Starlight Gaze on clear nights, you interpret planetary alignments. This reveals upcoming weather anomalies, peak fishing windows, and lucky days where client delivery rewards are significantly multiplied.

6. Arcane Harmony (Group Rituals)

  • Requirement: Senior Year Coven Advancement.
  • Application: Community Blessings & Mystery Resolution.
  • Details: Performed collectively with your coven members in the Arcane Arts chamber. Arcane Harmony is used to lift strange magical blights from surrounding forests, bless Mossport's seasonal harvests, and unlock forgotten chambers beneath the college foundation.

Pro Tip: Keep an eye on your wellbeing meter when casting higher-tier spells like Floral Surge or Starlight Gaze. Casting while exhausted dramatically lowers the spell's success chance and can cause temporary magical fatigue.