Welcome to Mossport, the picturesque seaside town that serves as the backdrop to your magical education at Witchbrook College. Inheriting your late Aunt's two-storey woodland cottage in Shadbrook gives you a permanent sanctuary, but graduating as an accredited witch requires balancing rigorous classwork, social obligations, and a fledgling witch delivery enterprise.
In this definitive starter guide, we walk you through the essential mechanics of your first seven in-game days, helping you establish a profitable daily routine, avoid early bankruptcy, and impress both your professors and your fellow covenmates.
Establishing Your Daily Routine
Time in Witchbrook moves steadily across four distinct seasons, each bringing dynamic weather, seasonal foraging opportunities, and shifting resident schedules. Structuring your waking hours around the college timetable is the cornerstone of early success.
- Morning (07:00 – 11:00): Check your cottage mailbox for resident inquiries, water your garden planters, collect honey if beehives are active, and travel to Witchbrook College for morning lectures.
- Midday (11:00 – 15:00): Attend practical lab sessions such as Herbology or Tea-Making, visit the College Library to research open assignment tasks, and consult with Professor Carlyle.
- Afternoon (15:00 – 19:00): Mount your moped (or broom once licensed) to complete local deliveries across Mossport, visit stores like Harbour Home or Wild Flower, and chat with datable covenmates.
- Evening (19:00 – 23:00): Engage in leisurely pastimes such as arcade games, coastal fishing along Parasol Sands, or studying in your dorm. Head to bed before midnight to avoid wellbeing penalties.
| Priority | Action Item | Strategic Impact |
|---|---|---|
| High | Daily class attendance & assignments | Unlocks essential spells, merits, and exam qualifications |
| High | Maintaining positive daily wellbeing | Prevents morning fatigue penalties and boosts shop barter margins |
| Medium | Herb planter cultivation | Ensures reliable ingredient supply for delivery orders and exams |
| Medium | Daily conversations with covenmates | Unlocks personal backstories, date triggers, and gift preferences |
| Low | Cosmetic cottage renovation | Non-urgent during week one; save early gold for seeds and supplies |
Working with Fable & Starting Your Witch Business
Tuition, textbooks, and magical reagents are costly. Surviving on instant noodles will drain your wellbeing meter, making an active income stream necessary from day two.
Your late Aunt's cottage came with an unexpected business partner: Fable, a sharp-tongued, profit-minded corvid familiar. While Fable's motivations lean heavily toward accumulating shiny trinkets and silver coins, his market instincts are invaluable. Fable acts as your business manager, organizing resident requests and tracking commercial client relationships.
Early delivery requests are straightforward. Mossport shopkeepers like Olive, Calico, and cafe owners at Caffeina regularly request soothing chamomile teas, protective porch charms, and headache salves. Fulfilling orders punctually builds commercial reputation, unlocking wholesale discounts at local merchants and higher-paying contracts.
Pro Tip: Do not sell all your crafted items directly through quick delivery orders during weekdays. Reserve a curated batch of high-grade teas, candles, and remedies to sell personally at the Sunday Market in Mossport Town Square, where margins are up to 40% higher.
Navigating Classes & The Knowledge Collection
Witchbrook's progression revolves around your personal Knowledge Collection, an in-game grimoire that records your practical mastery of the magical arts.
When you harvest a new herb in Shadhollow Forest, basic notes appear in your collection. However, critical operational details—such as exact growth cycles, soil preferences, and synergy with potion reagents—only unlock once you have cultivated and processed the crop multiple times.
Before attempting your first grade advancement exam, you must accumulate sufficient merits by turning in assignments. If an assignment asks you to cure a resident's sleeplessness:
- Consult the school library stacks to identify the correct blend (e.g., Valerian Root and Dried Lavender).
- Brew the remedy at your cottage crafting table or the college lab.
- Deliver the parcel to the resident before their evening routine concludes.
Managing Wellbeing & Avoiding Burnout
The wellbeing system in Witchbrook is a holistic daily assessment of your mental and physical health. Unlike basic stamina bars found in traditional farming simulators, wellbeing factors in experiential variety and emotional fulfillment.
Activities that elevate your wellbeing:
- Taking quiet walks along Whitecap Esplanade or relaxing on Parasol Sands.
- Petting stray dogs and cats throughout town.
- Eating warm, cooked meals with friends at local eateries.
- Completing a successful date or having engaging chats with covenmates.
Conversely, staying awake past midnight, getting lost in dangerous wilderness areas after dusk, or repeatedly giving disliked gifts will reduce your wellbeing score. At the end of each day, an evaluation screen tallies your score. High wellbeing provides tangible bonuses the following morning, including improved exam focus, increased crop harvest yields, and discounted prices at Mossport stores.
By establishing your academic footing, listening to Fable's mercantile advice, and prioritizing rest, your first week at Witchbrook College will lay the foundation for a legendary academic journey.

